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with shading

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  • Shading — refers to depth in 3D models or illustrations by varying levels of darkness.DrawingShading is a process used in drawing for depicting levels of darkness on paper by applying media more densely or with a darker shade for darker areas, and less… …   Wikipedia

  • Shading language — A shading language is a special programming language adapted to easily map on shader programming. Those kind of languages usually have special data types like color and normal. Because of the various target markets of 3D graphics, different… …   Wikipedia

  • shading — [[t]ʃe͟ɪdɪŋ[/t]] shadings 1) N UNCOUNT Shading is material such as nets or dark paint that provide shade, especially for plants. The conservatory will get very hot in summer unless shading is used. 2) N UNCOUNT Dark areas or patches in a picture… …   English dictionary

  • Shading — Shade Shade, v. t. [imp. & p. p. {Shaded}; p. pr. & vb. n. {Shading}.] 1. To shelter or screen by intercepting the rays of light; to keep off illumination from. Milton. [1913 Webster] I went to crop the sylvan scenes, And shade our altars with… …   The Collaborative International Dictionary of English

  • shading — noun ADJECTIVE ▪ delicate, fine, light, subtle ▪ an effect that is achieved with subtle shading ▪ dark, heavy …   Collocations dictionary

  • shading — shad·ing || ʃeɪdɪŋ n. nuance, slight variation; markings used in a drawing to represent varying degrees of light and darkness ʃeɪd n. shadow; area protected from direct sunlight; tint, variation of a color; nuance, touch; window shade,… …   English contemporary dictionary

  • Phong shading — refers to a set of techniques in 3D computer graphics. Phong shading combines a model for the reflection of light from surfaces with a compatible method of estimating pixel colors using interpolation of surface normals across rasterized… …   Wikipedia

  • Deferred shading — Diffuse Color G Buffer Z Buffer …   Wikipedia

  • Blinn–Phong shading model — The Blinn–Phong shading model (also called Blinn–Phong reflection model or modified Phong reflection model) is a modification to the Phong reflection model developed by Jim Blinn.[1] Blinn–Phong is the default shading model used in OpenGL and… …   Wikipedia

  • OpenGL Shading Language — Erscheinungsjahr: 2002 Entwickler: Khronos Group Aktuelle Version: 4.10  (8. August 2011) Einflüsse: C …   Deutsch Wikipedia

  • Bid shading — In an auction, bid shading describes the practice of a bidder placing a bid that is below what they believe a good is worth.Bid shading is used for one of two purposes. In a common value auction with incomplete information, bid shading is used to …   Wikipedia

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